7.1 Binary tree¶
A binary tree is a non-linear data structure that represents the hierarchical relationship between ancestors and descendants, embodying the divide-and-conquer logic of "splitting into two". Similar to a linked list, the basic unit of a binary tree is a node, each containing a value, a reference to the left child node, and a reference to the right child node.
/* Binary tree node */
class TreeNode {
val; // Node value
left; // Pointer to left child node
right; // Pointer to right child node
constructor(val, left, right) {
this.val = val === undefined ? 0 : val;
this.left = left === undefined ? null : left;
this.right = right === undefined ? null : right;
}
}
/* Binary tree node */
class TreeNode {
val: number;
left: TreeNode | null;
right: TreeNode | null;
constructor(val?: number, left?: TreeNode | null, right?: TreeNode | null) {
this.val = val === undefined ? 0 : val; // Node value
this.left = left === undefined ? null : left; // Reference to left child node
this.right = right === undefined ? null : right; // Reference to right child node
}
}
use std::rc::Rc;
use std::cell::RefCell;
/* Binary tree node */
struct TreeNode {
val: i32, // Node value
left: Option<Rc<RefCell<TreeNode>>>, // Reference to left child node
right: Option<Rc<RefCell<TreeNode>>>, // Reference to right child node
}
impl TreeNode {
/* Constructor */
fn new(val: i32) -> Rc<RefCell<Self>> {
Rc::new(RefCell::new(Self {
val,
left: None,
right: None
}))
}
}
/* Binary tree node */
typedef struct TreeNode {
int val; // Node value
int height; // Node height
struct TreeNode *left; // Pointer to left child node
struct TreeNode *right; // Pointer to right child node
} TreeNode;
/* Constructor */
TreeNode *newTreeNode(int val) {
TreeNode *node;
node = (TreeNode *)malloc(sizeof(TreeNode));
node->val = val;
node->height = 0;
node->left = NULL;
node->right = NULL;
return node;
}
Each node has two references (pointers), pointing to the left-child node and right-child node, respectively. This node is called the parent node of these two child nodes. When given a node of a binary tree, we call the tree formed by this node's left child and all nodes under it the left subtree of this node. Similarly, the right subtree can be defined.
In a binary tree, except for leaf nodes, all other nodes contain child nodes and non-empty subtrees. As shown in Figure 7-1, if "Node 2" is considered as the parent node, then its left and right child nodes are "Node 4" and "Node 5," respectively. The left subtree is "the tree formed by Node 4 and all nodes under it," and the right subtree is "the tree formed by Node 5 and all nodes under it."
Figure 7-1 Parent Node, child Node, subtree
7.1.1 Common terminology of binary trees¶
The commonly used terminology of binary trees is shown in Figure 7-2.
- Root node: The node at the top level of the binary tree, which has no parent node.
- Leaf node: A node with no children, both of its pointers point to
None
. - Edge: The line segment connecting two nodes, i.e., node reference (pointer).
- The level of a node: Incrementing from top to bottom, with the root node's level being 1.
- The degree of a node: The number of children a node has. In a binary tree, the degree can be 0, 1, or 2.
- The height of a binary tree: The number of edges passed from the root node to the farthest leaf node.
- The depth of a node: The number of edges passed from the root node to the node.
- The height of a node: The number of edges from the farthest leaf node to the node.
Figure 7-2 Common Terminology of Binary Trees
Tip
Please note that we typically define "height" and "depth" as "the number of edges traversed", but some problems or textbooks may define them as "the number of nodes traversed". In such cases, both height and depth need to be incremented by 1.
7.1.2 Basic operations of binary trees¶
1. Initializing a binary tree¶
Similar to a linked list, begin by initialize nodes, then construct references (pointers).
/* Initializing a binary tree */
// Initializing nodes
TreeNode* n1 = new TreeNode(1);
TreeNode* n2 = new TreeNode(2);
TreeNode* n3 = new TreeNode(3);
TreeNode* n4 = new TreeNode(4);
TreeNode* n5 = new TreeNode(5);
// Linking references (pointers) between nodes
n1->left = n2;
n1->right = n3;
n2->left = n4;
n2->right = n5;
/* Initializing a binary tree */
// Initializing nodes
TreeNode n1 = new TreeNode(1);
TreeNode n2 = new TreeNode(2);
TreeNode n3 = new TreeNode(3);
TreeNode n4 = new TreeNode(4);
TreeNode n5 = new TreeNode(5);
// Linking references (pointers) between nodes
n1.left = n2;
n1.right = n3;
n2.left = n4;
n2.right = n5;
// Initializing nodes
let n1 = TreeNode::new(1);
let n2 = TreeNode::new(2);
let n3 = TreeNode::new(3);
let n4 = TreeNode::new(4);
let n5 = TreeNode::new(5);
// Linking references (pointers) between nodes
n1.borrow_mut().left = Some(n2.clone());
n1.borrow_mut().right = Some(n3);
n2.borrow_mut().left = Some(n4);
n2.borrow_mut().right = Some(n5);
/* Initializing a binary tree */
// Initializing nodes
TreeNode *n1 = newTreeNode(1);
TreeNode *n2 = newTreeNode(2);
TreeNode *n3 = newTreeNode(3);
TreeNode *n4 = newTreeNode(4);
TreeNode *n5 = newTreeNode(5);
// Linking references (pointers) between nodes
n1->left = n2;
n1->right = n3;
n2->left = n4;
n2->right = n5;
Code visualization
https://pythontutor.com/render.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%8F%89%E6%A0%91%E8%8A%82%E7%82%B9%E7%B1%BB%22%22%22%0A%20%20%20%20def%20__init__%28self,%20val%3A%20int%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%23%20%E8%8A%82%E7%82%B9%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E8%8A%82%E7%82%B9%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%23%20%E5%8F%B3%E5%AD%90%E8%8A%82%E7%82%B9%E5%BC%95%E7%94%A8%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20%23%20%E5%88%9D%E5%A7%8B%E5%8C%96%E4%BA%8C%E5%8F%89%E6%A0%91%0A%20%20%20%20%23%20%E5%88%9D%E5%A7%8B%E5%8C%96%E8%8A%82%E7%82%B9%0A%20%20%20%20n1%20%3D%20TreeNode%28val%3D1%29%0A%20%20%20%20n2%20%3D%20TreeNode%28val%3D2%29%0A%20%20%20%20n3%20%3D%20TreeNode%28val%3D3%29%0A%20%20%20%20n4%20%3D%20TreeNode%28val%3D4%29%0A%20%20%20%20n5%20%3D%20TreeNode%28val%3D5%29%0A%20%20%20%20%23%20%E6%9E%84%E5%BB%BA%E8%8A%82%E7%82%B9%E4%B9%8B%E9%97%B4%E7%9A%84%E5%BC%95%E7%94%A8%EF%BC%88%E6%8C%87%E9%92%88%EF%BC%89%0A%20%20%20%20n1.left%20%3D%20n2%0A%20%20%20%20n1.right%20%3D%20n3%0A%20%20%20%20n2.left%20%3D%20n4%0A%20%20%20%20n2.right%20%3D%20n5&cumulative=false&curInstr=3&heapPrimitives=nevernest&mode=display&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false
2. Inserting and removing nodes¶
Similar to a linked list, inserting and removing nodes in a binary tree can be achieved by modifying pointers. Figure 7-3 provides an example.
Figure 7-3 Inserting and removing nodes in a binary tree
Code visualization
https://pythontutor.com/render.html#code=class%20TreeNode%3A%0A%20%20%20%20%22%22%22%E4%BA%8C%E5%8F%89%E6%A0%91%E8%8A%82%E7%82%B9%E7%B1%BB%22%22%22%0A%20%20%20%20def%20__init__%28self,%20val%3A%20int%29%3A%0A%20%20%20%20%20%20%20%20self.val%3A%20int%20%3D%20val%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%23%20%E8%8A%82%E7%82%B9%E5%80%BC%0A%20%20%20%20%20%20%20%20self.left%3A%20TreeNode%20%7C%20None%20%3D%20None%20%20%23%20%E5%B7%A6%E5%AD%90%E8%8A%82%E7%82%B9%E5%BC%95%E7%94%A8%0A%20%20%20%20%20%20%20%20self.right%3A%20TreeNode%20%7C%20None%20%3D%20None%20%23%20%E5%8F%B3%E5%AD%90%E8%8A%82%E7%82%B9%E5%BC%95%E7%94%A8%0A%0A%22%22%22Driver%20Code%22%22%22%0Aif%20__name__%20%3D%3D%20%22__main__%22%3A%0A%20%20%20%20%23%20%E5%88%9D%E5%A7%8B%E5%8C%96%E4%BA%8C%E5%8F%89%E6%A0%91%0A%20%20%20%20%23%20%E5%88%9D%E5%A7%8B%E5%8C%96%E8%8A%82%E7%82%B9%0A%20%20%20%20n1%20%3D%20TreeNode%28val%3D1%29%0A%20%20%20%20n2%20%3D%20TreeNode%28val%3D2%29%0A%20%20%20%20n3%20%3D%20TreeNode%28val%3D3%29%0A%20%20%20%20n4%20%3D%20TreeNode%28val%3D4%29%0A%20%20%20%20n5%20%3D%20TreeNode%28val%3D5%29%0A%20%20%20%20%23%20%E6%9E%84%E5%BB%BA%E8%8A%82%E7%82%B9%E4%B9%8B%E9%97%B4%E7%9A%84%E5%BC%95%E7%94%A8%EF%BC%88%E6%8C%87%E9%92%88%EF%BC%89%0A%20%20%20%20n1.left%20%3D%20n2%0A%20%20%20%20n1.right%20%3D%20n3%0A%20%20%20%20n2.left%20%3D%20n4%0A%20%20%20%20n2.right%20%3D%20n5%0A%0A%20%20%20%20%23%20%E6%8F%92%E5%85%A5%E4%B8%8E%E5%88%A0%E9%99%A4%E8%8A%82%E7%82%B9%0A%20%20%20%20p%20%3D%20TreeNode%280%29%0A%20%20%20%20%23%20%E5%9C%A8%20n1%20-%3E%20n2%20%E4%B8%AD%E9%97%B4%E6%8F%92%E5%85%A5%E8%8A%82%E7%82%B9%20P%0A%20%20%20%20n1.left%20%3D%20p%0A%20%20%20%20p.left%20%3D%20n2%0A%20%20%20%20%23%20%E5%88%A0%E9%99%A4%E8%8A%82%E7%82%B9%20P%0A%20%20%20%20n1.left%20%3D%20n2&cumulative=false&curInstr=37&heapPrimitives=nevernest&mode=display&origin=opt-frontend.js&py=311&rawInputLstJSON=%5B%5D&textReferences=false
Tip
It's important to note that inserting nodes may change the original logical structure of the binary tree, while removing nodes typically involves removing the node and all its subtrees. Therefore, in a binary tree, insertion and removal are usually performed through a coordinated set of operations to achieve meaningful outcomes.
7.1.3 Common types of binary trees¶
1. Perfect binary tree¶
As shown in Figure 7-4, in a perfect binary tree, all levels of nodes are fully filled. In a perfect binary tree, the degree of leaf nodes is \(0\), while the degree of all other nodes is \(2\); if the tree's height is \(h\), then the total number of nodes is \(2^{h+1} - 1\), showing a standard exponential relationship, reflecting the common phenomenon of cell division in nature.
Tip
Please note that in the Chinese community, a perfect binary tree is often referred to as a full binary tree.
Figure 7-4 Perfect binary tree
2. Complete binary tree¶
As shown in Figure 7-5, a complete binary tree has only the bottom level nodes not fully filled, and the bottom level nodes are filled as far left as possible.
Figure 7-5 Complete binary tree
3. Full binary tree¶
As shown in Figure 7-6, a full binary tree has all nodes except leaf nodes having two children.
Figure 7-6 Full binary tree
4. Balanced binary tree¶
As shown in Figure 7-7, in a balanced binary tree, the absolute difference in height between the left and right subtrees of any node does not exceed 1.
Figure 7-7 Balanced binary tree
7.1.4 Degeneration of binary trees¶
Figure 7-8 shows the ideal and degenerate structures of binary trees. A binary tree becomes a "perfect binary tree" when every level is filled; while it degenerates into a "linked list" when all nodes are biased toward one side.
- The perfect binary tree is the ideal situation, fully leveraging the "divide and conquer" advantage of binary trees.
- A linked list is another extreme, where operations become linear, degrading the time complexity to \(O(n)\).
Figure 7-8 The Best and Worst Structures of Binary Trees
As shown in Table 7-1, in the best and worst structures, the number of leaf nodes, total number of nodes, and height of the binary tree reach their maximum or minimum values.
Table 7-1 The Best and Worst Structures of Binary Trees
Perfect binary tree | Linked list | |
---|---|---|
Number of nodes at level \(i\) | \(2^{i-1}\) | \(1\) |
Number of leaf nodes in a tree with height \(h\) | \(2^h\) | \(1\) |
Total number of nodes in a tree with height \(h\) | \(2^{h+1} - 1\) | \(h + 1\) |
Height of a tree with \(n\) total nodes | \(\log_2 (n+1) - 1\) | \(n - 1\) |